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cometIntro

Introduction on how the plugin works and how to start using it

How to install

Go to the websitearrow-up-right and scroll to the bottom, There it can be bought with Robux, or with USD through Paypal or Card. If you want to pay in a different way like crypto, you can open a ticket in the discord.

How it works

The plugin uses the same module used to play VFX in-game, but in studio. For example, it uses the .recolor(vfx, hue, sat, light) method for the color sliders.

It also has an add-ons system, which uses the plugin's API and ui library to- add more features to the plugin and the game module (they can also be published)

How to start

What you'll be using the most are the Asset library, Emit panel, and Sliders. - Asset library to insert Particles, Beams, Meshes, MeshFlipbooks, and Sounds. - Emit panel to emit, enable/disable, and to add and randomize the most important attributes. - Sliders to easily scale, recolor, retime, and mass shift properties

Studio API

The plugin's studio API can be accessed with shared.vfx or shared.fx It has all the game module's functions like .emit(), and more like the ui-library. It's used by add-ons and other plugins, like Moon Animator to play VFX with animations.

Website: https://vfxer.pages.dev/pluginarrow-up-right Discord: https://discord.gg/Ud4ud95KNdarrow-up-right DevForum: https://devforum.roblox.com/t//4180222arrow-up-right

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